what i've built
Projects
Emotica
Hacklytics 2026 · Georgia Tech · Feb 2026
Real-time emotional telemetry system using facial landmark detection and streak-based Ragebait scoring to classify player emotions every 2 seconds, triggering adaptive difficulty adjustments to reduce churn. Engineered a full cloud analytics pipeline to a live Supabase PostgreSQL dashboard.
Glint and Grime
UGA Hacks · Feb 2026
Developed core game mechanics in Unity using optimized C# scripts for character controllers, environmental interactions, and the shooting system. Designed the visual identity and all hand-crafted pixel art assets.
Sketch2Diagram
Bolt Hackathon · May – Jun 2025
AI-powered web application that converts hand-drawn sketches into structured digital diagrams by blending CNN recognition with interaction design principles for the largest hackathon ever held.
Pokemon Trivia Game
Software Development · Nov – Dec 2025
Interactive quiz application integrating PokéAPI and Open Trivia Database to dynamically generate educational trivia based on Pokémon type selection. Hence, built a gamified adaptive learning tool.